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This comprehensive guide shows how to create distributable Windows 95 games, and focuses on all of the components within the Microsoft Windows 95 Game SDK, which is also known as DirectX. The book includes detailed coverage of DirectX and how it is used to build Windows games. While exploring DirectDraw, DirectSound, and DirectPlay, the book guides you through the development of several interesting games including Spaced Out and Tic-Tac-Toe.
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