Beginning Game Programming

Role: Author
Publication date: June, 2004
Publisher: Sams Publishing
Number of pages: 601 pages
Print details: Paperback / 1-color / CD-ROM included
ISBN-13: 9780672326592
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If you are hooked on video games and have a basic knowledge of C++ and visual programming, you will be hooked on Beginning Game Programming. Clear, practical lessons based on C++ programming are the basis of this book's lessons. By focusing on the Windows API to construct games, you will learn game theory in double-buffered graphics, sprite animation, digitized sound effects and music. A fully functional game engine provided on CD, along with tools, code and graphics, will give you the ability to create your own games in the future. Learn the art and science of game programming with help from Beginning Game Programming.

Translations:
Chinese
Beginning Game Programming (Chinese)
French
Beginning Game Programming (French)
Taiwanese
Beginning Game Programming (Taiwanese)
French
Beginning Game Programming (French)
Interactive applications:
Battle Office
Battle Office
Henway
Henway
Stunt Jumper
Stunt Jumper
Meteor Defense
Meteor Defense
Space Out
Space Out
Beginning Game Programming

Comments

Forums for the Beginning Game Programming Book

Hey Michael

Nice redesign, but I still don't see any forums or support material for the Beginning game programming book. Will there be.